Gary Gillette

country of citizenship:  United States of America
occupation:  baseball player

Gary Gillette is a baseball writer, author, and editor. He is co-editor of both the ESPN Baseball Encyclopedia and the ESPN Football Encyclopedia. For both series of books, he partnered with noted statistician Pete Palmer, as well as writers Sean Lahman and Matt Silverman. He has been featured as a baseball commentator and analyst for several NPR radio stations, including WHYY-FM in Philadelphia, WKAR in East Lansing, Michigan, and Minnesota Public Radio. He also contributed to NBC Sports 1988 postseason baseball coverage. Gillette served in the role of team leader and lead reporter for Total Sports for the first-ever live pitch-by-pitch baseball Webcasts at the College World Series (1997), at the World Series (1997), and at the MLB All-Star Game (1998). Gillette works as an expert witness on baseball-related litigation, as a consultant to insurance companies on player contract issues, and as an adviser to player agents on salary arbitration cases. From 1992 to 1997, Gillette was the president and owner of The Baseball Workshop, which operated a national stringer network covering Major League Baseball while producing and maintaining a unique set of baseball databases. In 1997, the Baseball Workshop merged with Koz Sports and Baseball Ink to form Total Sports. Gillette served as vice president of Total Sports from 1997 to 1999.[1] Beginning in 2005, Gillette has held the title of president for Hidden Game Sports/24-7 Baseball, a sports data research and management agency that represents the proprietors of comprehensive databases for Major League Baseball, Minor League Baseball, Professional Football, Professional Basketball, and Professional Hockey. (24-7 Baseball, L.L.C., became part of Hidden Game Sports in 2012.) These professional-grade sports databases have been licensed to many clients, including major media organizations like ESPN, Sports-Reference.com, SportRadar US, STATS LLC, and SportsTicker. Other clients include tech companies, sports game publishers, professional sports agents, insurance companies, university business schools and medical schools, and nonprofit organizations. Source: Wikipedia (en)

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