A gamebook is a work of printed fiction that allows the reader to participate in the story by making choices. The narrative branches along various paths, typically through the use of numbered paragraphs or pages. Each narrative typically does not follow paragraphs in a linear or ordered fashion. Gamebooks are sometimes called choose your own adventure books or CYOA after the influential Choose Your Own Adventure series originally published by US company Bantam Books. Gamebooks influenced hypertext fiction.Production of new gamebooks in the West decreased dramatically during the 1990s as choice-based stories have moved away from print-based media, although the format may be experiencing a resurgence on mobile and ebook platforms. Such digital gamebooks are considered interactive fiction or visual novels. Source: Wikipedia (en)
Works in the genre gamebook 128
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Dans la foule : une manif dont vous êtes le héros
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Kurai Jikan Eidolon
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Le Royaume déchiré
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Évadez-vous de l'île fantôme
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L'épopée du moine-guerrier
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Queen's Blade Grimoire
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Romeo and/or Juliet
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To Be or Not to Be
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Le Temple du Dieu Néant
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Trial of the Clone
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Котаракът и Черният Нарцис
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Dofus
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לשחק באור המנסרה
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The Buccaneers of Shadaki
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Legend of the Shadow Warriors
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Dororo
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Le Carillon de la Mort
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Indiana Jones and the Mask of the Elephant
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Pole position, le grand jeu de la Formule 1
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The Forbidden City
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War of the Wizards
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Beyond the Nightmare Gate
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Indiana Jones and the Ape Slaves of Howling Island
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Ratus
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Space Assassin
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The Crown of Kings
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Grey Star the Wizard
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Indiana Jones and the Cult of the Mummy's Crypt
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Indiana Jones and the Gold of Genghis Khan
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Indiana Jones and the Dragon of Vengeance
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James Bond in Win, Place, or Die
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Morgan Swift and the Kidnapped Goddess
Genre - wd:Q642946