Subject
Cerebral circulation is the movement of blood through a network of cerebral arteries and veins supplying the brain. The rate of cerebral blood flow in an adult human is typically 750 milliliters per minute, or about 15% of cardiac output. Arteries deliver oxygenated blood, glucose and other nutrients to the brain. Veins carry "used or spent" blood back to the heart, to remove carbon dioxide, lactic acid, and other metabolic products. The neurovascular unit regulates cerebral blood flow so that activated neurons can be supplied with energy in the right amount and at the right time. Because the brain would quickly suffer damage from any stoppage in blood supply, the cerebral circulatory system has safeguards including autoregulation of the blood vessels. The failure of these safeguards may result in a stroke. The volume of blood in circulation is called the cerebral blood flow. Sudden intense accelerations change the gravitational forces perceived by bodies and can severely impair cerebral circulation and normal functions to the point of becoming serious life-threatening conditions. The following description is based on idealized human cerebral circulation. The pattern of circulation and its nomenclature vary between organisms. Source: Wikipedia (en)
Works about human–computer interaction 36
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Plans and Situated Actions
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A menu interface development environment based on lean cuisine
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The development of a computer human interface using touch input for point of sale applications
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A usability analysis of portable two-way radios
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Emotion-centred design : a human factors approach in affective web design
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The automatic generation and execution of Lean Cuisine+ specifications
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Tactor devices : using tactile interface designs for mobile digital appliances
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Support for decision making on the World Wide Web
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The role of spokes characters in contemporary website design : using illustration and personality to humanise a service industry web interface
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Profile transformation in mobile technology based educational systems
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Speech driven user interface for an intelligent house
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Large-Scale Display Interaction Techniques to Support Face-to-Face Collaboration
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Re-designing Greenstone for Seniors
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Improving the interfaces of online discussion forums to enhance learning support
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Development of a framework for evaluating the quality of instructional design ontologies
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Effectiveness of text-based mobile learning applications: case studies in tertiary education
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Perceptions of educators regarding the acceptance of multi-user virtual environments as an educational tool
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Automating the Layout of Image for Large, Shared Displays
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Bag-and-Dump: Design and Evaluation of a User Interface for manipulating items across multiple contexts.
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Supporting distributed multiplayer RoboTable games
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A near touch user interface for touch screen based systems
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Adaptive Interfaces for Massively Multiplayer Online Games
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Horizontality : From "Window" to "Ground", Exploring Immersive Auditory Space as an Interactive Participant Medium
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Investigating the effects of corpus and configuration on assistive input methods
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Improving Collaborative Drawing using HTML5
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Gesture and voice control of internet of things
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Usability Assessment of a Powered Wheelchair Controller: How Impairments Affect Human Computer Interaction Based Tasks
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The use of head mounted displays (HMDs) in high angle climbing : implications for the application of wearable computers to emergency response work.
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Design and evaluation of text-free map interfaces
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Physically exploring volume data using hand-held mobile hardware
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Evaluating web mapping applications for visualising demographic diversity
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Evaluating a single-modality ground-based activity recognition sensor for human inclusion into digital systems
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